Elias Poster

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 Concept/progress sketches

Concept/progress sketches

This is a teaser poster I recently did for Qvisten animation and Animando for an upcoming movie coming in October. Below you can see the first concept sketches deciding the look and design of the poster. After deciding on the look, Qvisten rendered out the character models and I made the rest of the poster as a regular Photoshop comp. 

Happy New Year 2017!

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Happy New Year Everyone!
Starting off the new year with some older concepts and an announcement!
2017 will be a very special year for me. For the first time in my whole life I'm now 100% freelance and will work solely with commissions for clients. This has been somewhat of a dream for me, though being the Art Director in Artplant, my own games company for 15 years, I've not had the need or a reason to do this. But, some time had to be the day, and 2017 it is, I guess...
This means I will also start expanding my page into the services I deliver. I'm tried focusing on only showing 2D art in the past, to streamline this page, but now that this will be a full time job I will start showing more VFX, motion graphics, 3D and other things as well.

PS! Above is some style frames while testing different ideas and various character concepts for  Grimm: Dark Legacy, which is the last released game I worked on in Artplant. 

Block 'n' Load - Concept Art

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Its about time to show some of the concept work I've done for Block ´n´Load. This is just a glimpse of all the character designs I did for the game. The game features more characters and of course I made a ton which never got into the game as well. In addition, a ton of work went into designing all the devices, weapons and other stuff for the game as well. ( I will add this later)